It's clunky
I'd give this another try. While a lot of time is spent on the graphics, it kind of reminds me of the old shooter games where the controls felt very robotic. Very stop and go. It had a jerky feel. And yes you're too slow to really dodge anything. Need to put some tricks in to help survie a bit longer.
Also You need to be a bit more imagintive on your weapons. You have put-put shooter, beam, then MOAR PWRFUL BEAM!, then FIREBALZ! All sraight shot weapons. Dual shot, Spread shots, circular pathing, continous beams, seeking missles, bombs, explosion damage, ect... are what good shooters thrive on. The sword isn't really worth using. You just get hurt.
You enemies also have some bug issues. Some were wandering aimlessly, others look away from you and shoot, while others would bunch up and form a big cluster and trap themselves.
Finally, the graphics are good, but when I see 3D modelling on a 2D game it kinda remeins me of old NES games that were "3D" but really not. It looks great, But I've played better shooters with worse graphics. Also, where's the colours? All I see is blue, grey, black and yellow in most of the enviroments and enemies.
If this is just to show of your character modelling skills, great job... but the game need a lot of work.